using UnityEngine;

public class Chapter03_06_6_LogicUpdate : MonoBehaviour
{
    private void Awake()
    {
        Debug.Log($"Awake {Time.frameCount}");
    }

    private void OnEnable()
    {
        Debug.Log($"OnEnable {Time.frameCount}");
    }

    // Start is called before the first frame update
    void Start()
    {
        Debug.Log($"Start {Time.frameCount}");
    }

    // Update is called once per frame
    void Update()
    {
        Debug.Log($"Update {Time.frameCount}");
    }

    private void LateUpdate()
    {
        Debug.Log($"LastUpdate {Time.frameCount}");
    }
}
